Sleeping Gods: Distant Skies

Sleeping Gods: Distant Skies

San Francisco, 1937: Your cargo plane flies through a portal in the sky, transporting you to a rugged landscape filled with bizarre creatures, scheming gods, and untold dangers. But can you find your way back before the portal closes? Sleeping Gods: Distant Skies is a standalone sequel set in the world of Sleeping Gods. As in the original game, you and your friends trek through a vast landscape as you read branching storylines and meet vivid characters, but in this game you interact with the atlas on a deeper level — camping, exploring, overcoming obstacles, and searching for lost relics. The new action system allows you even greater agency while you travel and explore. In addition to the exploration and quest system from the original game, Sleeping Gods: Distant Skies features a fresh spin on combat. Players now build a combat deck from which they draw a varied hand of cards to play, making each combat encounter a fresh and dynamic puzzle. Although Sleeping Gods: Distant Skies builds on story elements in the first game, you do not need to play Sleeping Gods to enjoy this sequel. The game features new characters and storylines, explaining concepts from the original game as you encounter them. Return to the world of Sleeping Gods and experience a thrilling tale that hinges on your choices in a truly open-world experience! —description from the publisher

1–4 joueurs600 minNote 8.3#Aviation / Flight#Push Your Luck#Narrative Choice / Paragraph
Distant Skies – Journal de voyageNouveau suivi

Distant Skies – Journal de voyage · Journey Log

Distant Skies – Journal de voyage

Un nouveau voyage

Un suivi vierge : écrivez directement. La première marque l’enregistre comme le vôtre.

Journal de voyage

Distant Skies
Fin
Score final—

Voyage en cours

Santé

Lignes sauvegardées

Aucune ligne sauvegardée.

Notes

Camps

0/17

Campagne standard
5 totems restaurés

Campagne longue
9 totems restaurés

Stormlock City Rebels

King Trusiam

Joueurs

Nom de l'avion

Défaites

Tous les personnages à 0 santé : restaurez santé et endurance. Retirez tous les effets de statut. Cochez 3 camps. Mort à la fin : recommencez à la fin.

Score final

  1. Cartes aventure ×20
  2. Totems restaurés ×50
  3. Passagers ×50
  4. Cartes quête ×10
  5. Capacités équipées ×10
  6. Ressources communes, 1 par 40
  7. Ressources de quête ×10
  8. Fin atteinte +100
  9. Défaites −10 chacune00
  10. Difficulté (Normal +10, Difficile +20)—0
  11. Mort instantanée +100
Total—