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Horrified: Dungeons & Dragons
Terror is in the eye of the beholder! Horrified: Dungeons & Dragons will not only set players against four of the classic role-playing game's most fearsome foes, but will also introduce new gameplay elements inspired by the mechanisms of D&D, including the use of a 20-sided die. Horrified: Dungeons & Dragons features gameplay elements familiar to players of other games in the series: Players work together to face monsters and puzzle-like obstacles to gather item tokens, protect citizens, and avoid attacks. Unique and thematic challenges for each monster further immerse players into the detailed setting and story. Additionally, each player chooses to play as one of five heroes inspired by character classes from D&D: wizard, rogue, fighter, cleric, or bard — each with a unique set of abilities that can aid their party as they move around the board to defeat the monsters dwelling in the dungeon below Waterdeep. —description from the publisher
The Horrified series6
- Horrified2019 · Universal's seven classic monsters — where the series began
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- Horrified: American Monsters2021 · Monsters of American legend
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- Horrified: Greek Monsters2023 · Monsters of Greek myth
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- Horrified: World of Monsters2024 · The world's monsters, out of the Void — mixes with Greek Monsters
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- Horrified: Dungeons & Dragons2025 · Monsters of Dungeons & Dragons
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- Horrified: Dungeons & Dragons – Ravenloft2026 · D&D's land of dread, Ravenloft
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Waterdeep Monster Log · Waterdeep
Waterdeep Monster Log
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- Cleared
- 0/ 12
- Games
- 0
- Wins
- 0
The Monsters
Displacer Beast1FrenzyNot tried yet
Beholder4FrenzyNot tried yet
Mimic5FrenzyNot tried yet
Red Dragon6FrenzyNot tried yet
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- Monster
Win a game against the Displacer Beast. Place five items on the number grid, then discard items worth 7+ and roll a covered number on the d20.
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- Monster
Win a game against the Beholder. Damage all ten eyestalks, then blind it with yellow items worth 6+.
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- Monster
Win a game against the Mimic. Draw it out of hiding, then discard blue items worth 6+.
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- Monster
Win a game against the Red Dragon. Free the Orb from the Vault, lure the dragon to its Hoard, and roll the d20 plus the items' strength for 20+.
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- Difficulty
Win against the pair the rulebook recommends for a first game: the Displacer Beast and the Beholder.
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- Difficulty
Win against 2 monsters.
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- Difficulty
Win against 3 monsters.
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- Legend
Win against 4 monsters.
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- Hero
Win a game playing the Bard.
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0 unlocked
- Hero
Win a game playing the Cleric.
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0 unlocked
- Hero
Win a game playing the Fighter.
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0 unlocked
- Hero
Win a game playing the Rogue.
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- Hero
Win a game playing the Wizard.
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- Hero
Win a game playing the Warlock.
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- Legend
Win at least once with each of the five base heroes. (The Warlock promo stands apart.)
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- Challenge
Win a solo game, Terror starting on 3.
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- Legend
Win a solo game against 4 monsters.
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- Challenge
Win a five-player game.
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- Challenge
Win with the Terror marker never leaving 0.
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- Challenge
Win with the Terror marker on 6.
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- Challenge
Defeat the last foe in the final turn after the Monster deck's last card.
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- Challenge
Win without any hero being defeated.
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- Challenge
Win without any citizen being defeated.
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0 unlocked
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