Cascadia

Cascadia

Cascadia is a puzzly tile-laying and token-drafting game featuring the habitats and wildlife of the Pacific Northwest. In the game, you take turns building out your own terrain area and populating it with wildlife. You start with three hexagonal habitat tiles (with the five types of habitat in the game), and on a turn you choose a new habitat tile that's paired with a wildlife token, then place that tile next to your other ones and place the wildlife token on an appropriate habitat. (Each tile depicts 1-3 types of wildlife from the five types in the game, and you can place at most one token on a habitat.) Four tiles are on display, with each tile being paired at random with a wildlife token, so you must make the best of what's available — unless you have a nature token to spend so that you can pick your choice of each item. Ideally you can place habitat tiles to create matching terrain that reduces fragmentation and creates wildlife corridors, mostly because you score for the largest area of each type of habitat at game's end, with a bonus if your group is larger than each other player's. At the same time, you want to place wildlife tokens so that you can maximize the number of points scored by them, with the wildlife goals being determined at random by one of the four scoring cards for each type of wildlife. Maybe hawks want to be separate from other hawks, while foxes want lots of different animals surrounding them and bears want to be in pairs. Can you make it happen?

1–4 players45 minRating 7.9#Chaining#Line of Sight#Pattern Building
Achievement TrailNew tracker

Achievement Trail · Cascadia Achievements

Achievement Trail

Trail 0/50

Scenarios 0/15 · Normal game 0/25 · Restrictions 0/10

A blank tracker — just start writing. The first mark saves it as yours.

Cascadia Achievements

Each achievement earned: mark your shape beside it, then fill the next step on your trail.

Player 1 0
Player 2 0
Player 3 0
Player 4 0
Player 5 0

Scenarios

Solo: play them in order. Multiplayer: pick any; everyone who passes marks it.

180
AAAAA
280
BBBBB
380
CCCCC
485
DDDDD
585
CDBBB
  • Fully score Fox 3 times
685
DBCCB
  • Play 4+ of each wildlife
790
BCCDC
  • Hawks 20+
890
CBBAD
  • 5+ Nature Tokens
  • No Bear adjacent to an Elk
990
CADCB
  • 10+ in each wildlife
  • 5+ in each habitat
1095
CBDBB
  • Wildlife total 60+
  • 7+ in any 3 habitats
1195
BAACA
  • Bears 30+
  • No Forest touching a River
1295
ABAAC
  • Fully score Salmon once
  • No Elk on Forest
  • 12+ in any 1 habitat
13100
DCCBC
  • Fully score Elk once
  • 5+ Hawks
  • A Hawk adjacent to an Elk
14100
ACBAD
  • No Mountain touching Prairie
  • No Wetland touching a River
  • Habitat total 35+
15100
ADADA
  • 5+ Nature Tokens
  • 7+ in any 3 habitats
  • 20+ in any 2 wildlife

Normal Game

Multiplayer: only the winner marks, one per game.

  1. 1Score 80+ points
  2. 2Score 85+ points
  3. 3Score 90+ points
  4. 4Score 95+ points
  5. 5Score 100+ points
  6. 6Score 105+ points
  7. 7Score 110+ points
  8. 8Have no Nature Tokens left
  9. 9Have no Bears
  10. 10Have no Elk
  11. 11Have no Salmon
  12. 12Have no Hawks
  13. 13Have no Foxes
  14. 14Have more than 10 of a single Wildlife
  15. 15Win the majority for 3 Habitats
  16. 16Score 5+ points for all Habitats
  17. 17Score 12+ points for a single Habitat
  18. 18Score 15+ points from a single Habitat
  19. 19Score 10+ points for each Wildlife
  20. 20Score 20+ points for two Wildlife
  21. 21Score 30+ points for a single Wildlife
  22. 22End the game with 5+ Nature Tokens
  23. 23End the game with 10+ Nature Tokens
  24. 24Have no completed Keystone Habitats
  25. 25Only have 3 types of Wildlife

Rule Restrictions

Finish a game under the rule; the winner marks it.

  1. 1At least one Habitat must match when placing tiles
  2. 2No matching Habitats may touch when placing tiles
  3. 3Habitat scoring: every corridor of exactly three scores 3
  4. 4Habitat scoring: corridors must be 5+ to score
  5. 5Play with a display of only three pairs
  6. 6Two sets of Wildlife Scoring Cards, each player choosing
  7. 7No Starter Habitat Tiles: start with two random tiles
  8. 8Two Nature Tokens per Nature Token action
  9. 9No Wildlife Token on the tile you just placed
  10. 10Revealing scoring cards: each starts with a secret card